Information

Status Early Access

Genre Platform Fighter

Company Meta Games

Development

Role UI/UX Programmer

Tools Unity

Team Size >18

SLAYERS FOR HIRE is an indie platform fighter with an emphasis on speed, precision, and creative characters.

This is a fighting game that rewards creativity more than any other. Whether you’re goofing off with friends or pushing your skills to the limit, you can expect an adrenaline-filled experience every time you play. Play online (with rollback netcode!) or locally with 2-4 players.

Jennifer Kindl and I were hired as UI/UX on Slayers for Hire around July of 2019. Since then, we’ve built the entire menu infrastructure from scratch, helped develop an online lobby interface using Photon, and created a character and stage select screen that can support both offline and online play. We also implemented the in-game UI and the systems required for them.

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